Nioh 2 Update Patch Notes 1.11
Patch 1.05 is available to download on PS4 right now, bringing various fixes to the experience in the process. The developer has posted a long list of updates the patch includes, so head on over. Patch 1.02 (February 9, 2017) A freezing error/bug has been patched. Patch 1.01 (February 7, 2017) Fixes various bugs. Nioh 1.00 PS4 Release (February 7, 2017) Worldwide release on PS4. Beta Demo Planned Changes (August 23 until September 6) Overall. Fine tune the game balance and pace; Adjust RPG elements such as player growth and armor.
Tecmo Koei has released upgrade 7.30 to get Nioh two . We’ve got the particulars for your patch notes July 29.
The Nioh two Update 1.11 is currently available for downloading for PS4. In total you need to download and set up nearly 5,8 GB. With the current upgrade, the Tengu’s Disciple DLC is going to be accessible. You will find fresh content and a few bug fixes.
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Together with the Tengu’s Disciple DLC, fresh trophies and collectibles also have been included. Here you’ll find our decoration manual to the Nioh two DLC.
Nioh two Patch Notes 1.11
We now don’t have any patch notes, we’ll update this article whenever possible.
- Story (Hen)
- New weapon type / Armor
- New personality / Yokai
- New protector spirit
- New phase
- New ability
- Greater difficulty
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Team Ninja has unwrapped the full list of Nioh 2 update 1.08 patch notes for your consumption. The update is available to download now for the PlayStation 4 title, and comes with extensive adjustments to the game’s Youkai skills.
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Nioh 2 Update 1.8 Patch Notes
Adjusting youkai skills
Adjustments have been made to achieve an overall balance centering on techniques that are difficult to feel power and effect .
- Tweaked “Ushioni”
so that it is easier to hit - Increased the
damage of the soul ” firewheel” and eased the consumption power - Adjusted to also hit the front side of the appearance position of the soul “ Daidarabochi ”
- Tweaked “Sake Drinking Doji”
to reduce stiffness after attacking and make it easier to hit - Alleviates
stiffness after attacking the soul “Kagetsu Warrior” and increases damage - Soul soul “poison slimming” / Soul soul “Kokaibozu”
Adjusted to reduce stiffness after attack and allow rapid fire - Adjusted to release more amrita when biting the soul stomach “Gaki”
- Soul savage “Yamaba”
attack hastened, and the duration of beneficial effects has been adjusted upward - Increased
the hit count of “Iron Rat” attack on Souls - Alleviates stiffness after attacking the soul “Karatengu” and adjusts damage upward
- Adjusted to make it easier to hit “Samoku Hachimen” attacks
- Increased the
number of hits in the soul potter ‘s wheel - Mitigates stiffness after attacking the soul squad “ Gaijitai ”
- Increased the chance of dropping herbal medicines when hitting “Kyorei” soul charges
- Increases the consumption power by making the opponent frightened even when hit by the soul cow “Gyutoki” youkai
- Adjusted
power damage down to increase the chance of hitting the soul “Ichigoki” attack , and increased consumption power - Reduced the maximum number of reversals when hitting the terrain ” Yatanagami ” by 1 to increase the consumption power
- Soul
damage “Otake Maru” / Soul soul “Tara umbrella monster” “Ushioni” “Princess Nagabe” “Daidarabochi” “Wedge” damage has been adjusted down
Adjustment
- The drop rates of the following souls have been adjusted upwards:
Koukabushi
Poison Slime
Oni (Tu)
Oni (Wed)
Oni (Thunder)
Tang Umbrella Haunted
Cotton - Adjusted enemies in the Training Area mission, Training Field, to strengthen as the game progresses
- Training area missions “Basic Action Operation” and “Yokai Operation / Furious / Jun / Phantom” are always adjusted to level sync.
- Adjusted maximum power for sword martial art “Yasha Ichimonji”
- Changed the ability to customize martial arts customization skills for “Yunye”
- For the spear martial art “Basara Sandan”, relaxed the determination of success in the murder and increased the power of success
- The spear martial arts “Aoarashi” has been adjusted so that it is easier to pursue a successful hit and has shorter stiffness
- Ax martial arts “Kumai Shi” can now set martial arts customization skills to add attributes
- Changed martial arts customization skills to add attributes to orb martial arts “Shurarenmai” and “Sweeping legs”
- Relaxed the timing at which the Samurai skill “Ryu-Ryu” can be activated from “Onimai / Heaven”, “Onimai / People”, and “Onimai / Land”
- The power of the attack is increased by increasing the power of a powerful blow that can be activated with the secret of a sword.
- In the mystery of Yin-Yang operation, “Yo no Setsuna”, the upward movement of the operation that gives you an advantageous effect has been adjusted to be even faster
- Ninjutsu-related effects (such as “absorb health during ninjutsu”) have been changed to “gunpowder balls” and “roasted balls”
- When making a monster with the special effect “Activate a monster with 0 physical strength (in the darkness)”, change the transformation effect so that the advantageous effect and disadvantageous effect are not erased
- Adjusted so that actions do not become one pattern when fighting while keeping a distance from “Asai Nagamasa”
- The drop rates of the following souls have been adjusted upwards:
- Adjusted aiming when holding long range weapons to make it easier to see
Bug fixes
Nioh Ps4 Gameplay
- Fixed a bug where the special effect “Martial arts damage +%” was not reflected in the enhanced martial arts “・ Yang” and “・ Yin” of the hatchet martial arts “Tayama Start” and “Sun Moon Start”.
- Fixed a bug that some attributes of the hatchet do not reflect the attribute of special effects
- Fixed a bug where hitting a specific enemy with the chain sniper tactics “Snake Biting” would not allow you to sacrifice
- Fixed a bug where the Naginata-Kama Martial Arts “Sankugyo” was prone to outbursts
- Fixed a bug where you couldn’t be devastated by the chain sword martial art “Kizui Mizugami”
- Fixed a bug where the spear martial arts “Chidori” sometimes slipped behind
- In the following martial arts, martial arts customize skill effect Fixed a bug that has not been granted
two sword martial arts “heavy-cross”
the first stage other than the spear martial arts “Hisari Vol.2”
“kicking god of water” kusarigama martial arts “dropped Kegon”
halberd sickle martial arts “ Evil Judgment 2 ” - Fixed the effect of Samurai skill “ Zenshin ・ Human ” not to disappear when entering poison swamps or sewage
- Fixed a bug that caused the effect of the half-skill “ Kinshi no Strike ” effect on Amrita instead of Amrita gauge
- Fixed a bug where the special effects “Enemy’s Continuous Damage” and “Continuous Damage to Enemies” were separate, and were integrated into the former
- Fixed a bug where the effects of increasing the power of martial arts and bare hands were reflected only in some of the youkai skills
- Fixed a bug where the attack power was greatly reduced when using the youkai technique with bare hands
- Fixed a bug where the level sync was not reflected in the monster attack
- Fixed an issue where the attack did not hit properly for the monster technique of “Kama puta”
- Fixed a bug that caused some monsters to get stuck after coming up when hit by the guardian spirit “Genbu”
- Fixed a bug where you couldn’t directly attack a monster when you successfully performed a special skill against some monsters.
- Fixed a bug where you could not select another candidate for a finished product when using a soul charge that can be transplanted as a material in “Soul alignment” of “Blacksmith”
- Fixed a bug where a different weapon type was displayed on the material when setting a long-range weapon as the base in “Soul alignment” of “Blacksmith”
- Fixed a bug where the damage dealt to the rarest would be displayed even if the “Display damage of allies other than yourself” was set to “Hide”
- Fixed a bug where you couldn’t purchase a copy in the tea room if the system data was deleted, even if the conditions were met on the character data side
- Other minor bug fixes